InGameUI
   MilitaryCaptionColor                        = R:204 G:000 B:000
   MilitaryCaptionTitlePointSize               = 14
   MilitaryCaptionTitleBold                    = Yes
   MilitaryCaptionPosition        = X:320 Y:40
End

WaterTransparency
  TransparentWaterMinOpacity = 2.0 ;opacity of water at maximum depth - 1.0 is opaque, 0 transparent.
  TransparentWaterDepth = 7.0       ;depth below water surface at which it becomes opaque (unless clipped by TransparentWaterMinOpacity)
StandingWaterColor = R:153 G:204 B:153 ;material color used to tint the water surface.
  StandingWaterTexture = TWWater01.tga ; main texture used for water (usually something blue that looks like water).
  AdditiveBlending = YES; use additive blending instead of alpha blending?
RadarWaterColor = R:153 G:204 B:153 ; color of water on radar display.
End